Survival Chaos

Type: FFA, Last man standing

Players: 4

Size: Small

VI: Triggered

Playtime: 40 - 50 minutes

Status: Finished/will be improved


               Survival Chaos 4.23 


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My fifth map. This is my pride and joy. I used the idea from old and forgotten map, called "Chaos Control", and took it to another level. Kept adding new races, units, spells and other stuff until map size blew out of proportions.

Each player chooses his race from 22 available and gets a base at random side of the map. You can only control your structures and influence the game by researching upgrades for your units which move on their own. There are plenty of upgrades, usually more than the time or money for them all to be researched, so choosing them is a mater of strategy. Also sending Heroes and big bad ass Special units at the right time to the right spot is a key to victory.

This is strictly a "for fun" map type and is recommended to be played locally with your friends. It's 'Free for All' foundation makes it inherently unfit for serious tournament competition. It has huge amount of randomness and unfair aspects. You quite often lose or win not because of your skill but for some accidental event.

I triggered VI from a scratch to be fairly intelligent so don't be surprised if you will lose to "insane" computer opponents. You can learn to play and have some fun alone with VI opponents.